Exploring Digital Audio Myths and Reality Part 1
The first part of a look at what is true and what is folklore in digital audio: sample rates, bit depth, and the arguments that will not go away.
3 articles.
The first part of a look at what is true and what is folklore in digital audio: sample rates, bit depth, and the arguments that will not go away.
Why signals that exceed digital full scale between samples clip in the reconstruction filter, how much headroom players actually leave, and what it does to the sound.
The first version of the 0dBFS+ work: what six players and one amplifier actually did with peaks that exceed digital full scale.